How To Play

Overview

The NYB Game is a fun, Tarot-based life simulator. Dolls compete for success in a variety of Life Categories, while their Sponsors (that’s you) creatively decide just what their ups and downs mean.

The Life Categories in the game are as follows:

Romance - The highs and lows of love and romance.
Friends and Family - Home life and the extended family. Friends and enemies — and everyone in between.
Career - Success or failure at work.
Intellectual/Creative - Hobbies and interests, and anything a doll does for entertainment or self-improvement.
Health - Sickness and health.

Each turn of the game, certain dolls will gain or lose points in their Life Categories according to a reading from the Tarot. But what do those points mean? The Tarot may give an idea, but only you can tell us for sure: was it a kiss, an argument, a promotion at work, or did your doll break a leg on the slopes? It’s all to you!

Object of the Game

To creatively guide your doll through the ups and downs of life.

Getting Started

The NYB Game is a very simple, Tarot-based game with endless possibilities. Like many games, however, it is much easier played than explained. You may find it much simpler (and more fun) to Sign Up first and learn the game as you play. But if you want to know the rules ahead of time, you just have to keep reading.

Signing Up

Sign up for the game in the Forum. Give the name of the doll you want to play — one doll per Sponsor per game — and the Tarot suit she will be associated with (Cups, Swords, Pentacles, or Wands).

Start Time

Click the Current Games link in the NYB Game menu to check when your game will begin. Each game runs for three Rounds, so the actual duration of the game will depend on the number of players.

Playing the Game

Once the game begins, you can go to your Game Board (the page for the game you signed up for, located in the NYB Game menu) at any time to check the status of the game.

You have two basic ways to play. You can do nothing and let the game come to you (or your doll) or you can join the fun with your creative explanations for your doll’s fortune, good and bad.

The Rules

Before the Game

Games are played by 4-10 players. No game can begin until each of the four Tarot suits is represented by at least one doll.

Each doll begins the game with two things: her chosen Tarot suit and 10 points in each of her Life Categories. The Tarot suits each Sponsor can choose from are: Cups, Pentacles, Swords, and Wands. The five Life Categories are: Romance, Friends and Family, Career, Intellectual/Creative, and Health. Life Categories run from 0-21 points, so beginning at 10 puts each doll exactly in the middle of each category. All of this information – dolls, Sponsors, Tarot suits, and Life Categories – will be listed on the Game Board (linked in the NYB Game menu). The Game Board will be where the game is played and will be updated and maintained by the Card Reader for that game.

Playing the Game (Card Reader)

Sponsors and their dolls will be listed on the Game Board in the order they signed up. This order will determine whose turn it is (first doll, first turn; second doll, second turn; and so on). One Round is complete when all dolls have had their turn, then the sequence starts over for the second and third Rounds. No matter how many players are in the game, the game is over at the end of the third Round.

Each day, the Card Reader will randomly select two Questions (which correspond to the Life Categories) and draw two Tarot cards. The first Question and card will apply to every player except the player whose turn it is that day (the Querent). The second Question and card will affect only the Querent. Both cards will be interpreted by the Card Reader, who will then update the relevant Life Categories of each doll accordingly.

Dolls gain or lose points depending on which card is drawn (the first or second) and their Tarot suit. The first card drawn, called the Game Fortune, is worth one point, either gained or lost. However, only the dolls who share the card’s suit are affected. So, for instance, let’s say the Game Question is Career and the Five of Pentacles is drawn on the first day/first turn by a doll named Dorothy, who is represented by Wands. This is a "worry" card and could be interpreted to mean a turn for the worse in business. Each doll represented by Pentacles would then lose 1 Career point. Since each doll in the game begins with 10 points in each Life Category, all the Pentacle dolls would drop to 9 points in their Career category. The points of all other dolls would remain the same.

The second card drawn has a different point value depending on the round. In Round 1, second cards are worth 1 point; in Round 2, they are worth 2 points; and in Round 3, they are worth 3 points. This card is the Querent's Personal Fortune and so it is drawn from only the cards in her suit. Dorothy’s second card, then, would be drawn from a deck containing only Wand cards. So, for example, let’s say Dorothy’s Personal Question is Friends and Family and the Three of Wands is drawn. This is a "virtue" card that may be interpreted to mean the initiation of a new and lasting partnership. So Dorothy would gain 1 Relationship point because this is Round 1 (if the same card were drawn in Round 2, she would gain 2 points, and if it were drawn in Round 3, she would gain 3 points). No other dolls are affected by this card.

Now, the Tarot contains 56 suit cards – 14 in each suit – and 22 Major Arcana cards. The Major Arcana cards cut across all suits, so, if one of them is drawn as the Game Fortune, then every doll (no matter her suit) will gain or lose a point according to the interpretation, the one exception being the Querent, who will be unaffected by it. However, if a Major Arcana card is drawn as a doll’s Personal Fortune, then it counts for 2 points.

Though it doesn’t affect the play of the game, it should be noted that tarot cards may have a different meaning depending on whether they are drawn “upright” or “reversed” (upside down). Either way, point values are the same.

Finally, if a doll should max out any category (either high or low), that category is afterwards closed for that doll. So if Dorothy were to reach 21 Romance points, it wouldn’t matter if another Romance card is drawn – whether positive or negative; she would remain at the max level of 21.

Playing the Game (Sponsor)

Sponsors have two basic ways of playing the game.

Method 1
Do nothing. Let the game come to you (or your doll).

Method 2
Join the fun. Be creative. Use the Comments function at the bottom of your Game Board to tell everyone what happened to your doll to cause her to gain or lose a point in one of her Life Categories. If, for example, your doll lost a Career point, what happened to her? Did she get demoted? Was she laid off? Or perhaps she got caught "borrowing" office supplies. On the other hand, if she gained a Romance point, did she meet someone new or have a wonderful date? Maybe it was a kiss….It's all up to you.

Winning the Game

The doll with the highest total points after three Rounds wins the game, bragging rights, and — we hope — a more satisfying life.

Game Tips

Avoid extremes except when necessary. One point is just one point. Leave yourself room to continue your doll's story. (For example, say your doll loses a Career point. If it's just one point, she probably didn't get fired. Maybe she just made a bad impression for some reason. Now, if she loses three Career points in a row…)

Consider extending the game to your doll pages. If you update your doll's page with the results of the game, this may help make your doll's page more dynamic and fun. (So, for instance, if you decided that your doll did lose her job in the game, you could change her career information on her page to reflect this. You can always play again to try to improve her situation.)

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